Restores contact and CRM editing and publishes the Stellar Drift arcade game with GunDB score syncing
Overview
This release brings contact and CRM editing back into service and resolves sync issues that affected Brave.
Contacts and CRM now rely on the same data pipeline so edits persist across sessions. The arcade also adds Stellar
Drift, which records scores through GunDB alongside the existing titles.
Contacts Editing
Re-enabled edit flows so existing contact cards can be updated without recreating records.
Added field validation to keep phone, email, and notes consistent when updates sync through GunDB.
Added status feedback to confirm when changes finish syncing.
CRM Improvements
Applied the same editing changes to CRM pipeline entries so they stay aligned with the directory.
Ensured updates propagate between the CRM view and the underlying contact record.
Updated record loading so reopening a CRM detail pane shows the latest edits.
Browser Sync Hardening
Fixed Brave-specific local persistence gaps so contacts and CRM entries sync just like in Chrome and Firefox.
Added extra readiness checks before writes so privacy mode timing differences no longer drop updates.
Expanded manual verification across Brave desktop to confirm editing and syncing survive refreshes.
Arcade Update – Stellar Drift
Added Stellar Drift beside Tribes Flight as another arcade option.
Connected the game to GunDB score tracking so results persist between sessions.
Updated controller, keyboard, and touch prompts to cover the drift mechanics.
Iteration Notes
Contacts and CRM now rely on the same edit handlers, reducing divergence between the two experiences.